version 09.03.12d (from 08.19.12a)
1.) NO TEAM KILLING! If a BOM member is team killed and no serious apology is instantly given, retribution shall be sought immediately. Hunt them down. If they don’t still don’t apologize after the round, they have lost their right to play with us. No exceptions.
2.) Have [initial] respect for everyone you meet online while representing our clan. Wait until they start it, and then finish it. If they are just running their mouth, mute them. The most they can get is a reaction; they grow bored when they don’t.
4.) To become a “Made” Member of the Blood Oath Mafia, “BOM ” should be added to the beginning of the member’s GAMERTAG; BOM Awesome Name. This can be done at any time after they are a Member. Keep it simple.
5.) Respect the hierarchy of the clan. Leaders wear an asterisk ( * ) in their clan tag.
6.) Show up and participate in clan activities when you are available.
7.) No cheating, hacking, or hardware modding during public play.
8.) To avoid confusion, GUESTS (people playing with us that aren’t actually in the clan) that wish to wear the BOM tag should wear the tag in lowercase: [bom]. They also have to follow the rules of our clan whilst wearing the guest tag.
9.) Communicate! Nothing works better in team based games than acting like a team. Talk it up as much as possible to let people know what’s going on where they are not.
|Founder||Chris (BOM Shady)|
|Dons||Brad (BOM The Hustler)
AgonyScene (on hiatus)
- All decisions regarding the clan will be made by the IC and handed down throughout the ranks.
- The Blood Oath Mafia is invite only. That being said, only Underbosses and above can recruit.
- Anyone can be a guest in the clan, as long as they aren’t removed ex-recruits or denied by the IC.
If your enemy is secure at all points, be prepared for him. If he is in superior strength, evade him. If your opponent is temperamental, seek to irritate him. Pretend to be weak, that he may grow arrogant. If he is taking his ease, give him no rest. If his forces are united, separate them. If sovereign and subject are in accord, put division between them. Attack him where he is unprepared, appear where you are not expected.
Though we have heard of stupid haste in war, cleverness has never been seen associated with long delays.
Bring war material with you from home, but forage on the enemy… use the conquered foe to augment one’s own strength.
He will win who knows when to fight and when not to fight. He will win who knows how to handle both superior and inferior forces. He will win whose army is animated by the same spirit throughout all its ranks. He will win who, prepared himself, waits to take the enemy unprepared.
Making no mistakes is what establishes the certainty of victory, for it means conquering an enemy that is already defeated.
Should the enemy strengthen his van, he will weaken his rear; should he strengthen his rear, he will weaken his van; should he strengthen his left, he will weaken his right; should he strengthen his right, he will weaken his left. If he sends reinforcements everywhere, he will everywhere be weak.